Converts a Windows device dependent bitmap (DDB) into an LBitmapBase objects bitmap. When this function is completed, there are two copies of the image in memory: the original DDB and the LEAD bitmap. Freeing one will not affect the other.
#include "ltwrappr.h"
virtual L_INT LBitmapBase::ConvertFromDDB(hDC, hBitmap, hPalette)
Handle to the device responsible for the conversion. The mapping mode of the device context must be MM_TEXT.
Handle to the DDB to be converted.
Handle to the palette. This value can be NULL if the hDC parameter refers to a device that is greater than 8 bits, or if the bitmap will use the system palette.
Value | Meaning |
---|---|
SUCCESS | The function was successful. |
< 1 | An error occurred. Refer to Return Codes. |
This function updates information in the bitmap handle and copies the DDB image data into the LBitmapBase objects bitmap.
Win32, x64.
For an example, refer to LBitmapBase::ConvertToDDB.
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